Otter-Half
Genre: Adventure, Single-Player
Description:
- Play as an otter reuniting with its partner.
- Explore underwater caves and battle enemies.
Gameplay Mechanics:
- WASD/Arrow keys: Movement
- SPACE: Fight
- ESC: Exit
Inspiration
- Pokemon White: Movement & interaction
- Neko Atsume: Aesthetics & cosmetics
- Ilomilo: Storyline
Credits
- Hannah Truong - Co-lead Programmer, UI/UX
- Michelle Bai - Co-lead Programmer, UI/UX
- Aderyn Clark - Sound Lead, Art, Programmer
- Lucy Kimber - Art, Programmer
- Grace Yan - Programmer
Outside Credits:
Tilemapping/Assets and Art: Lucy, Grace, Aderyn
Sound Effects:
- BGM:
- Title Screen: [free for profit] newjeans x jpop type beat "spin" - by: prod. chibi
- Main Game:
- ambient x water level type beat - by: prod. astral
- SFX: Bubbling Water - by: Angelique Perdikes
- Fight Scene: Another BossFight Type Beat - by: Iron
- Lose Scene: 8 B I T LO V E | Chill lofi type beat | No copyright - by: Sad Fish
- Win Scene: [FREE FOR PROFIT] bedroom pop type beat " fell in love" - by: dispatcherrr
- Credit Scene: FNAF: Kids Cheering - Gaming Sound Effect (HD) - by: Communist Sound Effects
- SFX:
- Otter Turn: Woosh Swish Water - By: ryusa
- Otter Movement: Water 9 - by: timgormly
Code: Debugging help using assistance of AI and our WONDERFUL BEAUTIFUL TEACHERS AUBREY AND MING <3
Status | Released |
Platforms | HTML5 |
Author | guccitheguccimonster |
Genre | Adventure |
Made with | Unity |
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